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Ashe
Ashe Armory
Damage
Randomizer
Budget:
50,000
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Build Cost
$0
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Items (0/6)
Stats Impact
Total Health
250 HP
Core
Armor
0
Shield
0
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POWERS
ITEMS
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Fire at My Fingertips
Dealing weapon damage to burning enemies restores 1 ammo.
My Business, My Rules
When you deal damage to a Burning enemy with [The Viper], reduce the cooldown of your abilities by 10%.
Reload Therapy
When you reload a shot, heal 5% of your Life.
Slow Burn
While scoped, Critical Damage burns enemies for 20% additional damage over 3s.
Calamity
Using [Coach Gun] reloads 20% of your Ammo. The restored shots apply Burning, dealing
40
damage over 3s.
Double Barreled
[Coach Gun] gains an additional charge.
What in Tarnation!?
For 2.5s after [Coach Gun] knocks you airborne, aiming with [The Viper] grants 20% increased attack speed and slower fall speed.
Controlled Boom
After throwing [Dynamite], reactivating the ability causes it to explode after a 0.5 second delay. [Dynamites] that explode mid-air burn for 1s longer.
Out with a Bang
When [Dynamite] explodes, it spawns 3 sticky explosives that deal 50% reduced damage.
Stacked Sticks
[Dynamite] has 40% increased Blast Radius and burns 25% faster.
B.O.B. Jr.
[B.O.B] costs 50% less Ultimate Charge but has reduced Life, 20% reduced Attack Speed, and is significantly smaller.
PinB.O.B.
After [B.O.B.] charges, reactivate Ultimate to charge again. Eliminations reset the charge and add 2s duration.