Reinhardt

[HYPER-AGGRESSIVE] The Lumberjack πŸͺ“

Created byyy
β€’Last updated 8 hours ago
2403
⚑QP

Strong Against

Sigma
D.Va

Weak Against

Mei
Ana
Build Notes

Hello all!

I've noticed a rise in popularity of more complex [Reinhardt] builds, so I wanted to bring it back to basics with this build aptly named "The Lumberjack." This build earned this name due to how easily and quickly we'll be cutting down the enemy tank, and subsequently, their squishies.

This build mainly focuses on two traits: Attack Speed and Weapon Lifesteal. This combo allows you to play hyper aggressive with tons of sustain, especially when your supports are there to help out as well.

This is a new build I just made and have been seeing a lot of success with it. So I figured I'd share it here and see what y'all think.

Let me know in the comments any issues you see or any spots where improvements can be made.

If you see success with this build, please SMASH that heart button! ❀️

Enjoy!

Created: 8-23-2025

8-25-2025: UPDATE 2

  • Added Build Code "DS6AX"

8-24-2025: UPDATE 1

  • Round 1 power swapped to [Smashing!] from [Feeling the Burn].
  • Round 3 power swapped to [Feeling the Burn] from [Smashing!].
  • Added [Mei] to Weakness list.

Rounds

R1
3500

Player Loadout

Powers

Empty
Empty
Empty

Items

W
W
S
Empty
Empty
Empty

Stats Impact

Life
Total Health
700 HP

Core

Armor
225
Shield
0

Stats

Attack SpeedAttack Speed
5
Move SpeedMove Speed
10
Weapon LifestealWeapon Lifesteal
10

Round Notes

Round Notes

Round one you'll want to focus on playing with your team and not being too aggressive just yet.

For the first power, we will take [Smashing!]. This power compliments the playstyle of the first couple rounds nicely, as it boosts Move Speed and Weapon Lifesteal.

[Plasma Converter] and [Weapon Grease] combo nicely for early game sustain, and we'll take [Heartbeat Sensor] for the extra Move Speed; helping to close gaps and secure kills.

Again, focus mostly on playing with your team and staying alive.

USEFUL INFO:

An [Ana] can be pretty annoying to play against if she consistently lands her Biotic Grenades and/or Sleep Darts, so I will give advice on how to deal with that on the next round's notes.

A [Mei] going for a snowball build can also be very annoying to go against, as they can just push you back when you try to get aggressive, or wall you off from the rest of your team when you push in. If the enemy team is running a snowball build [Mei], I recommend playing a bit more opportunistically; playing around her snowball's cooldown.

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