Orisa

Queen of Numbani (survivability through aggression)

Created byossifiedtoad
Last updated 141 days ago
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Build Notes

Orisa AP build geared towards high ability uptime, speed, and assassination potential against squishies. Makes extensive use of "while Fortify is active" buffs for offensive power and utility. Her HP won't stack up as high as other Orisas, but she'll be plenty survivable with her abilities and far more lethal.

Rounds

R1
3500

Player Loadout

Powers

Empty
Empty
Empty

Items

A
A
W
Empty
Empty
Empty

Stats Impact

Life
Total Health
500 HP

Core

Armor
350
Shield
0

Stats

Ability PowerAbility Power
20

Round Notes

Round Notes

[Centripetal Charge] and [Charged Plating] have great synergy to get you to 20% Ability Power in round 1, along with [Power Playbook]. Use your ult at the earliest opportunity to secure the buffs from [Charged Plating]. If you play it well, you can often get ult in the first fight.

Try to focus on landing javelins on squishies to secure eliminations and proc [Frenzy Amplifier], which will either allow you to keep rolling the squishy eliminations or run away from the enemy tank if you're low on resources. If you're playing into beams, use your superior range to your advantage and your speed to out-rotate the enemy tank. You should be able to farm loads of Stadium Cash in round 1, even into Zarya.

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MW
mws780107/6/2025

Just used this build, having used it before and somehow after selecting ride with me got the flying javelin spin perk. Donโ€™t know if it was a bug or not. Very weird.