Ana

The Grimace Grenade

By HeelMePlz • Ana

1Round 1

Round Cost: 3500
Round Notes

Description

When to use this build

  • This is a situational build! It is great at bullying the Tank. You can constantly Nade the Tank and have your team rush them for an easy kill.
  • Currently, this build is only really good against Junker Queen and is dependent on NO KIRIKO. Moira can also counter this build if she takes the Voidhoppers Power and uses it to cleanse her Tank.

Power

  • Time Out: Just Nade the enemy Tank and let your team follow up on it and kill them. The 50% slow combined with the anti-heal effect is brutal.

Items

  • Armoured Vest: Armour to make us safer when playing closer to Nade the enemy Tank.
  • Compensator: Weapon Power to help keep our team alive while they follow up on our Nade.
  • Power Playbook: Adds a little more damage to our Nade.
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2Round 2

Round Cost: 11250
Round Notes

Items

  • Custom Stock: Since we're using the Nade, we can get good value from the Weapon Power and Ability Power.
  • Advanced Nanobiotics: Helps us heal our team and keep them alive.

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3Round 3

Round Cost: 18750
Round Notes

Power

  • Sleep Regimen: Despite this build focusing on Nade, we can use Sleep to guarantee our Nade, or prevent the Tank from running away after the Nade slow ends. We take this so we're durable enough to take riskier positions and land our abilities.

Items

  • Tranquilizer: This makes it very easy to land our sleep on enemies. Use it on their Tank so you can guarantee you don't miss your Nade, or after the slow from your Nade ends, use the sleep to prevent them from escaping.
  • Double Dose (Optional): You can fit this in to sleep more often, but just make sure you wait a second or two to use the Sleep after Nade because your Nade has a knock back and couldmake you miss the sleep.

The Sleep can also be used to shut down enemy carries who might be giving you a hard time.

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4Round 4

Round Cost: 26750
Round Notes

Items

  • Grenadius Pin: Make it even easier to land our Nade and do more damage with it.

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5Round 5

Round Cost: 34750
Round Notes

Power

  • Venomous: This helps our Nade do more damage to make sure our target dies. Home Remedy is a safer alternative if you or your Tank is dying - but remember the focus is using Nade on the enemy Tank.

Items

  • Lethal Dose: Dealing 100 extra damage is huge. With our Tranquilizer item, this should be easy to get from.
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6Round 6

Round Cost: 40000
Round Notes

Items

  • Dash Boots: This can help you get into position for better Nades/Sleeps. You don't need to take this unless you're struggling to do that.
  • Multi-Tool: We just want the CDR to use our abilities more.
  • Martian Mender (Optional): Another CDR option with better survival but is more expensive.

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7Round 7

Round Cost: 48500
Round Notes

Power

  • Home Remedy: If the game's still going on, your team is struggling and needs the help from the healing too. We're going to want some AP to increase how much it can heal for more value from the Overhealth.

Items

  • Fill remaining slots with as much AP as you can. With Champion's Kit, Nano Cola and Power Playbook, your Sleep + Nade combo will do 400 damage and Nade will do ~140 healing alone.
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