Strong Against



Weak Against



Strong Against



Weak Against



Objective: Be the most annoying, high uptime, in your face menace that haunts the enemies. :)
Pros:
- High lethality
- Tilting levels of mobility and survivability
- Off-angle enthusiast
- Farm hitscans
- Playing it well = insanely high wr
Cons:
- Teammates will cry like losers saying "kiri you have to heal you queued support" (Is this really a con if you're winning every game?)
Key stats to aim for:
- 50+ Wep Power
- 15 CDR
- Optional, and I prefer: Some att speed
- Optional late game: A survivability item such as Goddess' Aura
Rounds
Player Loadout
Powers
Items
Stats Impact
Core
Stats
Round Notes
Round Notes
Round 1:
Start with TP Anywhere, 5% Wep Power, 5% Att Speed, and First Aid Kit
Reasons:
- Wep power and att speed = more output
- First Aid Kit best use of last 1500, coupled with supp passive your regen starts very fast allowing for quick re-engages after using cover for a minute.
Rounds 1 and 2 play slightly less aggressive, you don't all-in as hard/as often unless a great opportunity arises. Still, you want to play aggressive on high uptime off-angles that are annoying to the enemy team. Make sure you're splitting their attention and creating problems. Rounds 1 and 2 you have to play a little more patient and farming.
Basically, the early rounds have higher ttk = sustain matters a little more But once you're in the mid-late game, ttk plummets with clones and higher damage such that sustain doesn't matter if you burst everyone fast enough.