Strong Against



Strong Against



zoom zoom :)
This build is all about zoomin! But also about terrorizing anas and causing them night terrors.
It's also a great hero to play against counters! Hate that DVA/Reapers are chasing you around the map all game? Watch them get flamed by their supports as you're in and out of their team's backline quicker than they know how to think! Make them waste all their cooldowns chasing you to one end of the map, just to leave them there in a flash as you're already back to the fight as they're forced to waltz back like an old granny!
Best thing about this build is you can start zoomin by just the 2nd round! Just get Zero-G Suit and buy at least one or two 5% speed boost items and you're ready to zoom! Just make sure you picked Primal Slam as your first power and you're ready to go!
I'm not kidding when I tell you that at the end of this build, you can quite literally reach the enemy team and start messing with them before they're even a few steps outside their own spawn door, and then jump back to your own team before even they can even get to the point! That's how zoomin you'll be.
This is also a very customizable build. For rounds 2-5, you're pretty much free to experiment and adapt to your enemies as long as you have Zero-G Suit, one other speed boost, and Primal Slam. If you have a very fly-orientened enemy team, then get Electro Cluster early and Aerial Distressor! Then watch as Mercy's cry themselves to sleep at night because of the monkey they can't fly away from. Getting completely and totally deleted when you jump in? Ogundimo Reduction Field and Lumerico Fusion Drive are a good duo for mid games! There's a lot you can play around with so be creative!
Rounds 6/7 though is where it becomes VERY rigid. But that's okay. Cuz you will be the complete opposite as you jump at lightspeed everywhere.
okie pls have fun with this build ty for coming to my ted discussion :)
Rounds
Player Loadout
Powers
Items
Stats Impact
Core
Stats
Round Notes
Round Notes
ur weakest round :/ BUT you do NEED Primal Slam 1st round if u want proper zoomies 2nd round. and Primal Slam on its own is very underrated anyways. It may not seem like it cuz it doesn't adjust numbers, but the way that you can use it to reposition around the map and jump to cover easier makes it to where I can stand playing Winston without it.
Comments
You need to be logged in to comment
Log In
why is there such a large gap between rounds 5 and 6? i think it could beef up more on rounds 4 and 5 otherwise is scales really well. good build