Sigma

🪨 Dwayne Johnson 🪨

Sigma

Last updated 23 hours ago

ByGoblin

Strong Against

Cassidy
Junker Queen
D.Va

Weak Against

Reinhardt
Zarya

Synergizes With

Reaper
Mercy
Ashe
Cassidy
Build Notes

Forge Code: S1VTE

🔄 Build Update – What Changed and Why

After more testing, I decided to restructure the build. Originally, the plan was to use [Hyperloop] into [Singularity] and then follow up with [Maestro] to chain Accretion into Gravitic Flux. However, [Maestro] didn’t deliver — it’s really really hard to hit with the smaller ult radius, and the window between Accretion and Flux isn’t tight enough to make the combo reliable.

Instead, I’ve moved [Mass Driver] into the third slot. This change makes a huge difference: the rock becomes much faster and easier to land, which is exactly what this build needs. The final power is still flexible — I'm currently testing [Zero Gravity] as a defensive option for more survivability, especially since the build lacks in that regard. But [Maestro] is still viable if you’re confident landing small-radius ults.

The rest of the build — early [Hyperloop] and scaling into Accretion-based combos — stays the same. This adjustment just makes the curve smoother and more consistent overall.

Rounds

R1
3500

Player Loadout

Powers

Empty
Empty
Empty

Items

W
W
S
Empty
Empty
Empty

Stats Impact

Life
Total Health
500 HP

Core

Armor
0
Shield
300

Stats

Weapon PowerWeapon Power
5
Attack SpeedAttack Speed
5

Round Notes

Round Notes

[Hyperloop] is the best opener — not because it's a strong standalone power, but because it unlocks the rest of the build. Both your second and third powers rely on having frequent Accretion to gain value. Without [Hyperloop] , those powers are much weaker. With it, the build starts working.

[Weapon Grease] is your top offensive pick in round 1. It directly increases [Hyperloop] value by letting you throw more Hyperspheres and cycle Accretion faster.

[Compensator] is your second-best offensive option. Even though Ability Power becomes the most important stat in the mid/late game, it’s not worth it here. In this build, AP mainly scales Accretion, and in round 1, it’s still hard to land and not frequent enough to justify the stat. Weapon Power gives reliable, consistent value right away.

[First Aid Kit] is the best defensive option. Sigma already benefits from Shields, and his playstyle behind barrier gives lots of opportunities for the passive regen to trigger. Extra survivability helps you farm more gold and stay in the fight longer.

Playstyle:

Stick to standard Sigma gameplay. Hold angles, poke safely, don’t feed. Land orbs to charge up your next rock faster, and get used to cycling cooldowns. You’re not here to pop off yet — just to build consistency and income.

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G
Guest_e133259816 hours ago

do not play if youre against a mei, orisa or moria. they just win.

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Gaia22 hours ago

way better now, absolutely crushes d.vas

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omchen#01 day ago

Билд полное говно. Ты фактически зависишь от одной абилки и в случае промаха защититься ни чем не можешь. Нет ни одного предмета на защиту. Любой билд на танка без защиты априори говно.

F
Flooky2 days ago

Import code please

S
Super2 days ago

Lots of fun. Squishies don’t expect to get one shot with rock. Cackle every time

G
Guest_a0e18bc12 days ago

what is the code

S
sctoast12103#03 days ago

Great idea

B
Blaze03123 days ago

Honestly don't go with this build there is so many better options the rock is mediocre at best with this build

9
9freak9#03 days ago

I just tried this build and I was basically 1v9 Thanks a bunch for this man, may your pillow be fresh on both sides

P
pereira8991#03 days ago

I'll be rocking this as soon as new season is out. thanks mate

P
pereira8991#03 days ago

Amazing!! Thank you!!